Personal Informatics in the Wild: Hacking Habits for Health & Happiness — CHI 2013 Workshop

Personal Informatics in the Wild: Hacking Habits for Health & Happiness — CHI 2013 Workshop

Accepted Papers | Call for Participation

A DIY Self-Experimentation Toolkit for Behavior Change
Eric B. Hekler, Winslow Burleson, Jisoo Lee

Within personal informatics and Quantified Self (QS), great emphasis has been placed on creating the systems for gathering and visualizing data to support self-discovery. While this is a vital first step, a logical next step is the development of self-experimentation tools focused on not only tracking but also testing of alternative strategies for behavior change. Many behavior change technologies provide the 'solution' to a problem rather than give individuals the tools to self- experiment with alternative solutions; a tactic that fits particularly well with QS. In this paper, we will briefly describe the conceptual frameworks relevant to habit formation, particularly those that emphasize context, and then we describe the Game as Life, Life as Game (GaLLaG) system developed by Burleson et al. and how this tool along with other QS tools could be used as the starting point of a DIY self-experimentation toolkit.

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Organized by

Ian Li
Jon Froehlich
Jakob Eg Larsen
Catherine Grevet
Ernesto Ramirez

Dates

  • Papers Due  January 11, 2013
    January 18, 2013
  • Notification  February 8, 2013
  • Workshop  April 27–28, 2013

CHI 2013

CHI 2013
April 27–May 2, 2013
Paris, France

Created by Ian Li. HCII, Carnegie Mellon University.